AI Insights · Timothy · January 2022
Top 5 Racing Games on iOS in the Netherlands Q4 2021
In Q4 2021, the top 5 racing games on iOS in the Netherlands saw varied performance in terms of downloads, revenue, and active users, with notable trends for each game.
In Q4 2021, the top 5 racing games on iOS in the Netherlands displayed diverse performance metrics. Here's a detailed look at the trends for each game based on data from Sensor Tower.
Mario Kart Tour experienced fluctuations in weekly revenue, with peaks such as $13.6K in the last week of December. Weekly downloads started strong at 7.8K in late September but saw a dip, stabilizing around 4K to 5K towards the end of the quarter. Active users showed some variation, remaining mostly within the 30K to 39K range, peaking at 39.3K in mid-December.
CSR 2 - Realistic Drag Racing from Zynga Inc. saw a notable increase in weekly revenue, reaching up to $7.7K in the final week of December. Downloads fluctuated, with a high of 1.6K in late October and a low of 436 in late November. Active users maintained a range between 17.2K and 24.4K, with a noticeable dip to 17.5K in the last week of December.
Real Racing 3 by Electronic Arts showed a varied revenue trend, peaking at $4.9K in mid-December. Downloads saw a significant increase in December, reaching around 3.1K in mid-December from a low of 680 in early November. The game maintained a consistent active user base, with a notable rise to 10.5K in the last week of December.
Need for Speed No Limits, also from Electronic Arts, saw a peak in revenue at around $4K in mid-December. Downloads were relatively steady, with a slight increase to 906 in the last week of December. Active users saw a peak of 3.5K in late November, with fluctuations throughout the quarter, ending at 3.1K in the final week of December.
Asphalt Legends Unite from Gameloft showed a significant revenue spike to $3.9K in mid-December. Downloads varied, with a high of 1.8K in mid-October and a low of 569 in early November. Active users increased to 3.7K in mid-October, with a steady range of 1.8K to 3.3K throughout the quarter.
For more detailed insights on the performance of these apps and others, visit Sensor Tower.